Work on whole spaces, not single objects
Bring buildings, equipment, products and captured content into one scene. Agents work with objects and their spatial relationships, so you can develop the space as a whole.
Pandore builds 3D tools and agentic workflows for the companies that design, operate and sell physical things: buildings, industrial sites, stores and the products inside them.
We help companies put real agentic 3D workflows to work on their own projects.
Most of what a company knows about a building, a site or a product lives in briefs, drawings, scans and the experience of its engineers. Turning that into an interactive 3D environment that people can explore, test and decide from still takes weeks of specialist work, so it rarely happens early enough to matter.
Pandore changes that by giving AI agents real 3D tools and placing them inside the way a company already works. The agents take on the modeling, setup and conversion, while your team keeps the judgment, reviews every step and takes over by hand whenever it wants.
We do not hand over a generic tool and leave you to fit it in. We work with each company on its own projects, connect Pandore to the applications and data it already relies on, and shape the workflow around what its teams need, until the agents are doing useful work on real deliverables.
Develop buildings, interiors and technical systems from a prompt, floor plan or site capture. Work with dimensions, structural elements and MEP systems in parametric CAD, then export to IFC for your AEC and BIM workflow.
Create physics-ready assets with separate parts, joints, motion and PBR textures using Forme. Generate, texture, refine topology and rig models in Asset Studio with Meshy, Tripo and Rodin, and use cloud Blender for further modeling, from a single asset to a full product catalog.
Turn images and video into segmented point clouds with 4D Studio, or import LiDAR scans and Apple RoomPlan captures. Rebuild existing rooms, sites and stores as editable scenes, and existing buildings as BIM models through scan-to-BIM.
Bring real locations in from open geospatial data with their terrain, buildings and roads, and develop districts, streets and settlements with urban planning tools.
Bring buildings, equipment, products and captured content into one scene. Agents work with objects and their spatial relationships, so you can develop the space as a whole.
Parametric CAD, building systems and IFC export help you develop architectural models with editable dimensions, geometry and relationships.
Build manually, delegate work to an agent or move between the two as the task requires. The editor gives you direct control over the result.
Combine Pandore’s web editor with cloud Blender sessions for modeling and refinement, IFC exchange for AEC and BIM workflows, and the Pandore API, which any agent or application can call.
For companies, we build setups around their own applications, data and standards, and can make Pandore’s tools available to the AI agents they build. Pandore for enterprise
Architecture practices, BIM teams and engineering consultancies developing buildings from briefs, floor plans and scans, and delivering IFC models.
Industrial engineering, facilities and digital twin teams keeping working 3D models of plants, factories and technical rooms.
Retailers, brands and marketplaces bringing stores and product ranges into 3D for planning, virtual stores and try-at-home experiences.
Developers and teams calling Pandore’s tools from Claude Code, Codex, their own agents or their own applications.
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